The Remainder of the Rothana Ruusan Compatible Fleet Project
| |
Jamie_the_Hutt | Date: Thursday, 06 March 14, 9:24 AM | Message # 1 |
![Jamie_the_Hutt](/avatar/13/179834.jpg) Major general
Group: Users
Messages: 295
Status: Offline
| Tranquility-Class Heavy Line Cruiser The first attempt in the series which would become the Venator, and Victory lines. A Ruusan Compliant butheavily armed and armoured warship she missed the trick of the later classes and had slow engines comarable to most other capital ships of the period (not much faster than a Dreadnaught-class Heavy Cruiser, which it is designed to be the company answer to.
Class Tranquility-Class Heavy Line Cruiser
Length 600M
MGLT 20 MGLT
Engine unit(s) Alderaan Royal Engineers LF9 ion engines
Armament DBY-825 Turbolaser Turret (DB-827 Predecessor) (8) Light Quad Turbolaser Emplacement (30) around Trench Ion Cannon (10) Point Defense Automatic Laser Cannons (30) Prow Heavy Assault Proton Torpedo Tubes (4 Reloads on each) Tractor Beam Projector (8)
Complement 12 High Speed Light Interceptor Craft
Crew Crewmen 2,000 Gunners 55
Passengers 250 troops
Advanced Systems Electronic Warfare Array Advanced Sensor Array
Hull Rating is Equivalent to a Dreadnaight-class Heavy Cruiser
Shield rating is 50% higher than that craft, but it can carry a much greater army and would win a boarding action (probably)
Usage Heavy Cruiser
The Justice-class Light Cruiser ![](http://fc08.deviantart.net/fs71/i/2011/260/1/e/sw_imperial_star_destroyer_by_adamkop-d4a2jtg.jpg)
Technical specifications Length: 450m Hyperdrive system: Class 1.5, Backup Class 5 Hull: Reinforced durasteel with alloy braces, bulkheads and struts. Shielding: Heavy Munitions Cruiser Engines: 45 MGLT Armament: Six Dual Turbolaser Turrets, Three Dual Ion Cannon Turrets, 12 Tractor Beam Projectors, 9 Quadlasers. Parasite craft: 12 High Speed Light Interceptors, 2 Shuttles, 16 Gun Emplacement Platforms. May be bought with no gun-platforms and increased Hangar space, this would allow 36 HSLI and 18 High Speed Capital Deterrent Craft Crew: 750, 50 Marines.
Note: The should would essentially be an area-denial device or line ship in it's own.
As an area denial device, the ship would deploy it's weapons emplacements crewed via a quick insertion, using it's tractor beams to move them into place before falling back as required.
As a line ship, the Light Cruser would be able to move along holding the dozen weapons platforms outside of it's own deflector shields, operating the weapons platforms via internal onboard targeting computers, tethered with tractor beams, extending it's own range and creating a lethal killing zone around the Light Cruiser's immediate vicinity in the event of starfighter attack - it also has considerable anti-capital ship firepower in itself and combined with it's gun emplacements it is an excellent craft around which a small fleet could secure it's battle-line. It can leave it's platforms or carry them in racks when withdrawn by tractor beams but cannot move with them attached.
Jamulon Desilijic Tiure
known as "Jamie the Hutt"
_____________________ Bey of the Cygnus Star Empire Nephew to Jabba the Hutt Associate Member of the Hutt Cartel
Message edited by Jamie_the_Hutt - Thursday, 06 March 14, 9:28 AM |
|
| |
Mike | Date: Thursday, 06 March 14, 10:04 AM | Message # 2 |
![Mike](/avatar/09/992564.jpg) Major general
Group: Moderators
Messages: 342
Status: Offline
| On first look, the Tranquility-class seems okay, though I do have questions about armament. In regards to the quad light turbolaser emplacements, are you counting 30 as being the number of total cannons, or thirty emplacements? If it's 30 emplacements (a total of 120 cannons), I'm going to have to ask that to be cut way, way back. Other than that, at first glance, it seems to be okay, so I approve.
The Justice-class was approved before, so I am willing to approve it again without much worry. However, since other players may pull their vessels from previous iterations of the site (so far we've seen the Justice and the Mule), I'm not going to grant KDY/Rothana exclusive patents to the towed-turret design.
Moderator Extraordinaire Also good at baking
|
|
| |
Bane_Hax | Date: Thursday, 06 March 14, 5:24 PM | Message # 3 |
![Bane_Hax](/avatar/23/693179.jpg) Sergeant
Group: Users
Messages: 25
Status: Offline
| The intention was for it to be 30 Quad Light Turbolasers (scaled up more powerful Quadlasers.. That is to say 30 guns, each of which has four fire linked light turbolaser barrels. Each Quad Gun has roughly the fire output of a normal shipboard turbolaser but with the energy coming from four reciprocating barrels allowing better cooling that lightens the weapon to make it quicer to turn. In regard to is's power, I'd say that the energy from each barrel is circa 1/4 of a Turbolaser, so having fourbarrels firing in the time a H6 takes to fire one it is able to transfer energy (an so damage) atthe same rate as a common or Garden ship Turbolaser for the sake of the Game, with slihtly better accuracy vs small craft. The total frepower in regular turbolasers would be that of 30 Shipboard Weapons, but would produce a different visual effect when you saw them firing next to eachother.
Why did Rothana Choose to go for Quad Turrets on this craft? Because it is a line serving as a testbed and proof of concept for a 900m dagger shaped cruiser who is going to eventually be made with Light Quad Turbolasers as well as regular Quad Turbolaser turrets. to see if they work well rather than the Dual Turbolaser favoured on Rothana designs.
The targets actually can't be towed or moved effectively by the ship in batte now, it can either carry a group to battle and deposit them, or be reconfigured as a light carrier.
Lord Bane Hax ____________________________ Lord of Denebia, Suliana and Antiquity. Joint-Baron of Osmani. Patriarch of the Ancient and Venerable House Hax of the Senex Sector
|
|
| |
Jace_Varitek | Date: Friday, 07 March 14, 11:15 PM | Message # 4 |
![Jace_Varitek](/avatar/48/5886-533223.jpg) Major general
Group: Administrators
Messages: 332
Status: Offline
| Quote Mike ( ![Link to the quoted text](http://s26.ucoz.net/img/fr/ic/8/lastpost.gif) ) However, since other players may pull their vessels from previous iterations of the site
Provided that they're requested again, yes. Approval of something on AGW or in a previous iteration of Legends doesn't necessarily mean it's approved for use in this setting.
Quote Bane_Hax ( ![Link to the quoted text](http://s26.ucoz.net/img/fr/ic/8/lastpost.gif) ) The intention was for it to be 30 Quad Light Turbolasers (scaled up more powerful Quadlasers.. That is to say 30 guns, each of which has four fire linked light turbolaser barrels. Each Quad Gun has roughly the fire output of a normal shipboard turbolaser but with the energy coming from four reciprocating barrels allowing better cooling that lightens the weapon to make it quicer to turn. In regard to is's power, I'd say that the energy from each barrel is circa 1/4 of a Turbolaser, so having fourbarrels firing in the time a H6 takes to fire one it is able to transfer energy (an so damage) atthe same rate as a common or Garden ship Turbolaser for the sake of the Game, with slihtly better accuracy vs small craft. The total frepower in regular turbolasers would be that of 30 Shipboard Weapons, but would produce a different visual effect when you saw them firing next to eachother.
So we're talking about 120 light turbolaser cannons?
I APPROVE of the Justice-class as well, bearing in mind I doubt I'll ever approve it for actual use with those gun emplacements in addition to its armament. But that's what the non-gun emplacement variant is for.
Jace Varitek
|
|
| |
Crown_Prince_Ordan | Date: Monday, 10 March 14, 0:28 AM | Message # 5 |
![Crown_Prince_Ordan](/avatar/62/005379.jpg) Colonel
Group: Users
Messages: 182
Status: Offline
| 120 Light turbolaser cannon equivalent = 60 Regular Turbolaser Cannons in real peoples firepower terms. Perhaps if I dropped this to 16 instead of 30 Quad Light Turbolasers giving them 32 Regular Turbolasers output?
Perhaps if I also took off the Torpedoes and Ion Cannons it would be more acceptable on the tranquility?
Also take note with the Justice, it's a very different ship from the old Dictator-class, no moving or anything fancy with the Emplacements, it can just drop them, position them and retrieve them. Its a turret deployer or carrier depending on how it is configured.
His Most Royal and Secular Majesty Henrik III By the Providence of the Universe, of the Sovereign World of Alderaan, of Avirandel, Delaya, Avishan and Raisa and of His other Realms and Territories, Prince-Regent. Head of the Alderaaan Sector Commonwealth, Defender of Secularism and Steward of the Commenor Run. &c Representative of Alderaan in the Galactic Senate. King of the Grizmallt System Chair of the Senate Judiciary Committee
Message edited by Crown_Prince_Ordan - Monday, 10 March 14, 0:32 AM |
|
| |
Mike | Date: Monday, 10 March 14, 0:33 AM | Message # 6 |
![Mike](/avatar/09/992564.jpg) Major general
Group: Moderators
Messages: 342
Status: Offline
| Regardless of terms of firepower, I am not comfortable with that many guns on a ship that size. Not even if you took off every other cannon.
I'm fine with the Justice, still.
Moderator Extraordinaire Also good at baking
|
|
| |
Crown_Prince_Ordan | Date: Monday, 10 March 14, 0:44 AM | Message # 7 |
![Crown_Prince_Ordan](/avatar/62/005379.jpg) Colonel
Group: Users
Messages: 182
Status: Offline
| So how does this sound?
Armament DBY-825 Turbolaser Turret (DB-827 Predecessor) (8) Dual Turbolaser Emplacements around trench (16) Trench limits fire arc but also protects them from fire Ion Cannon (10) Two forward firing in nose of trench, eight on belly Point Defense Automatic Laser Cannons (15) Scattered all over Tractor Beam Projector (8)
Not too heavily armed for its size then, having a weakness in that about 1/8th of it's fire can be directed rearward.
Outgunned by 2x Munifex-class ships gun for gun, this makes it a decent ship but no god of war. Vulnerable to being isolated from allied ships by numerous bombers and corvettes due to it's speed. Strong aggressive craft but sure to be overwhelmed without assistance.
His Most Royal and Secular Majesty Henrik III By the Providence of the Universe, of the Sovereign World of Alderaan, of Avirandel, Delaya, Avishan and Raisa and of His other Realms and Territories, Prince-Regent. Head of the Alderaaan Sector Commonwealth, Defender of Secularism and Steward of the Commenor Run. &c Representative of Alderaan in the Galactic Senate. King of the Grizmallt System Chair of the Senate Judiciary Committee
|
|
| |
Mike | Date: Tuesday, 18 March 14, 9:43 PM | Message # 8 |
![Mike](/avatar/09/992564.jpg) Major general
Group: Moderators
Messages: 342
Status: Offline
| Not to be contrary, and I understand that everyone likes (or dislikes) the DBY-825 (read as: predecessor of the DBY-827) for the varied reasons that exist, but I would like to see at least a slight shift (from all players, that is, not just you) away from it a bit back to just 'heavy turbolaser' or 'turbolaser' or 'light turbolaser.' Just so we keep it in moderation.
I'm good with the dual turbolasers around the trench, and the point defense cannons, and the tractor beams. If you're willing to bend on the DBY-825s, then all the better. If not, well, either way, we still need Jace on here, but it looks mostly okay to me.
Moderator Extraordinaire Also good at baking
|
|
| |
Jamie_the_Hutt | Date: Thursday, 27 March 14, 9:01 PM | Message # 9 |
![Jamie_the_Hutt](/avatar/13/179834.jpg) Major general
Group: Users
Messages: 295
Status: Offline
| So its all good to go?
Jamulon Desilijic Tiure
known as "Jamie the Hutt"
_____________________ Bey of the Cygnus Star Empire Nephew to Jabba the Hutt Associate Member of the Hutt Cartel
|
|
| |
Mike | Date: Saturday, 05 April 14, 3:25 PM | Message # 10 |
![Mike](/avatar/09/992564.jpg) Major general
Group: Moderators
Messages: 342
Status: Offline
| Jace?
Moderator Extraordinaire Also good at baking
|
|
| |
|