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The Red Talon Clan
TsskDate: Friday, 25 October 13, 2:57 PM | Message # 1
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Ground Assets
One slave camp on Kashyyyk, with a palisade in a rocky valley hard for the Wookiees to ambush the Trandoshans in. At any time it would have about 50-100 Wookiees held prisoner.
One walled compound on Trandosha. At any one time having 100-150 mixed slaves held prisoner in underground cells.
200 Trandoshans total
1 Sales Agent on Nal Hutta/Nar Shaddaa (Ideally a player Hutt when we get more)
Several informants in major ports.
30 Mixed species slave overseers and ship mechanics split between the two bases, hired help not Clan members.

Breakdown:
143 in ship crews and compliments when fully crewed for a slave raid.
Leaving 57 to guard the two compounds.
If need be they could be packed into the ships to make the whole force mobile.
Normal raiding force deployable for a land target or ship with hangar (so fighters can drop off passengers) 80
Normal raiding force for ships fighters can't drop men off on - 56.

Raiding Assets
Dragonboat Freighters (2)
PB-950 Patrol Boats (7)
Dunelizard Fighters (20)


Tssk

____________
Chief of the Red Talon Clan
Mercenary, Bounty Hunter, Slaver.


Message edited by Tssk - Friday, 25 October 13, 2:58 PM
 
Jace_VaritekDate: Sunday, 03 November 13, 10:03 PM | Message # 2
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Your non-naval assets are all APPROVED (full text of the request below). The following are also APPROVED:

■ 2 Dragonboat Freighters
■ 7 PB-950 Patrol Boats

And the following DENIED:

■ 20 Dunelizard Fighters

The Dunelizards were "first produced by MandalMotors in the years following the Clone Wars," and "offered to the Imperial Navy, who rejected the design."

Quote Tssk ()
Ground Assets
One slave camp on Kashyyyk, with a palisade in a rocky valley hard for the Wookiees to ambush the Trandoshans in. At any time it would have about 50-100 Wookiees held prisoner.
One walled compound on Trandosha. At any one time having 100-150 mixed slaves held prisoner in underground cells.
200 Trandoshans total
1 Sales Agent on Nal Hutta/Nar Shaddaa (Ideally a player Hutt when we get more)
Several informants in major ports.
30 Mixed species slave overseers and ship mechanics split between the two bases, hired help not Clan members.

Breakdown:
143 in ship crews and compliments when fully crewed for a slave raid.
Leaving 57 to guard the two compounds.
If need be they could be packed into the ships to make the whole force mobile.
Normal raiding force deployable for a land target or ship with hangar (so fighters can drop off passengers) 80
Normal raiding force for ships fighters can't drop men off on - 56.



Jace Varitek
 
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